![]() While that may make you think you’re going to find yourself stuck in the middle of an already unfolding story, this edition is a fresh start and only gains the benefit of a fully fleshed-out world to inhabit.Ĭharacter progression is well thought out, including branching traits as well as your typical stat blocks. If you check out Spiderweb Software’s website, you’ll see that this isn’t the first, second, or even third title in the world of Avernum. I’m not going to give you any details of the lengthy storyline here, first because I still haven’t finished it, and second because I wouldn’t want to spoil anything, but I will say it has more going on than most RPGs you see on the market these days. You have, more or less, standard classes to choose from for your characters, which mostly come down to which stat bonuses you start with and where you fall on the ranged/melee and physical/magical scales. There are monsters to fight, people to talk to and villains to defeat. The game is turn-based, with an isometric perspective. From there it’s a fight for survival in a fairly typical fantasy style. Your journey begins as a group of four people thrown through a portal, into the subterranean realm of Avernum, for unknown crimes against a cruel government. ![]() Now while games like Fallout, Planescape, and their ilk looked and played like they did because, well over a decade ago, that was the state of the industry, Avernum is similar for the equally good reason that it was virtually made in its entirety by one guy in his basement.Īnd it must be one awfully busy basement because Spiderweb has been churning out RPGs for a long time now. There’s no school like the old schoolĭo you remember the RPG’s of the late 90’s and early 2000’s? Do you remember when Interplay was still a major player in gaming? Think you could still go back and play those games without them being frustrating? Have you ever played and enjoyed any of the previous games developed by Spiderweb Software? Then you’re right on target to love Avernum: Escape from the Pit. So gather around kiddies and let me tell you a tale, then judge for yourself whether you’ll like it or not. Ah, to hell with it you’ve been warned, so I give it a 4. ![]() Sometimes a game fits into such a small niche that, no matter the quality, I can’t be sure the majority of players will appreciate it for what it is. Sometimes, in an attempt to be unbiased, it becomes hard to score a game.
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